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Literally just a secret .txt file of every single update's changelog

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Version Release v3.0.1 (Forge/NeoForge: 1.20.1)
Small Update

  Do note that this mod is in the process of being rewritten to support MultiLoader (since I mostly use Fabric now), I am also rethinking the mod from the base up so yeah :P

  Additions
•   Updated the Excessive Building logo
•   Added "Long Trips" painting (@SmillyBlade1)
•   Added "Floors" painting (@Bricker_Man)

  Changes
•   Removed all compatibility features (these will return in the future with better implementation)
•   Removed the search bar in the creative Excessive Building tab
•   Updated maple leaves textures (@Hecco)
•   Updated cobbled brick textures (mossy variants are still the same for the time being)
•   Updated polished sandstone textures
•   Updated ancient fruit texture

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Version Release v3.0.0 (Forge/NeoForge: 1.20.1)
Major Update

--- IMPORTANT NOTE ---
•   This update is very likely to break a lot of builds using previous versions of the mod as a large chunk of it is being cut off to reduce bloat. 
A full list of removals is provided at the bottom of this log.

•   Many world generation aspects such as new biomes are now only enabled if Terrablender is installed. 
Previously this was a required dependency but is now optional.

  Community Paintings (created by other artists from the community!)
•   "Forgotten Kingdom" (@yirmiris)
•   "Fit for a Queen!" (@yirmiris)
•   "Paleobotany" (@Hecco)
•   "Sniffing in the Pine Forest" (@Bricker_Man)
•   "Beacon of the Desert" + trimmed variant (@Bricker_Man)
•   "Burrito" (@DrIsFish)
•   "Praise ðe Pufferfish" (@PepaggsThings)
•   "Kolos Bug" (@Kolosman420)
•   "Lone Bridge" (@NebulaIsMine)
•   "The Lone Tree" (@SuperMightByte)
•   "Thine Holy Peanut" (@YesMan2)
•   "Horizon" (@HaWii)
•   "Crash Landing" (@CupBackup)
•   "Detonation Imminent" (CupBackup)
•   "Why do my eyes hurt?" (@CupBackup)
•   "The End" (@CupBackup)
•   "Scourge Bringer" (@CupBackup)

  Additions
•   Added terracotta pots, can be filled with dirt to hold plants in them or can be lit on fire and never burn out
•   Added decorative shelves, decorated shelves can be clicked to change variants (bookshelf variants are no longer seperate blocks)
•   Added a new collector's shelf variant
•   Added amethyst fire, similar to soul fire but when fire is placed ontop of amethyst blocks
•   Added Excessive Building items to vanilla creative tabs (can be disabled with configs)
•   Added all of the new paintings coming the next Minecraft update
•   Added original painting variants
•   Hanging vine blocks can now be placed under leaves
•   Added a bunch of new configuration options
•   Added Forge common tags

  Changes
•   Soul magma blocks now have bubble columns that by default push down but can be switched with redstone to push up
•   Soul magma blocks now deals double damage
•   Ancient vines now function like weeping vines
•   Sugar can now be placed on asphalt to increase it's movement speed (no longer grants speed effects)
•   Paper can now be used to remove the glow of ancient leaves
•   Pedestals can now be rotated in any direction
•   Changed the textures for a crap ton of old blocks
•   Alchemist shelves with pearls in them no longer animate
•   Changed the recipe of most resource bricks to seem more fair
•   Resource brick stairs/vertical stairs can now be used as a beacon base block
•   Ancient fruit are now always edible
•   Base brimstone blocks now stay on fire forever like netherrack
•   Removed custom panorama
•   Made configs actually human readable
•   Special capes now check for the player's UUID rather than the username so changing your username should no longer remove your cape

  Compat
•   [Create] Added alternate recipe for andesite alloys
•   [Corail's Woodcutter] Compatibility is no longer supported, sorry v_v

  Bug Fixes
•   Added chiseled smooth stone bricks to mineable/pickaxe tag
•   Fixed Quartz Tile Stairs being named Quartz Tiles T-T (moved to the bottom of the translations to help translators)
•   Fixed incorrect item model for mossy polished stone brick wall
•   Fixed some vertical stairs not being uvlocked

  Removals
•   Custom creative tabs, are moved to one tab and all other blocks are housed in default tabs
•   Bookshelf variants are now condensed into one block that cycles variants
•   Cobbled granite/diorite/andesite bricks
•   Sulfuric brimstone and all of its variants
•   Swift asphalt (built into normal asphalt)
•   Colored crafting table variants
•   Cracked polished brimstone brick stairs/slabs
•   Dripstone bricks and tiles
•   Ancient vine, moved to ancient vines
•   Iron bar doors and trapdoors
•   Construction tables
•   Reaching lanterns
•   Netherrack, end stone, and smooth basalt stairs/slabs
•   Ancient cabinets (from Farmer's Delight compatibility)

•   Okay... I'm done with Excessive Building :')... for now

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Version Release v2.2.0 (Forge/NeoForge: 1.20.1)
1 Year Anniversary & 200,000 Update!

  Additions
•   Added simple config options, will probably end up adding some more whenever I come back to update the mod again
•   Added a snowy variant of maple forests with the same properties other than that it does not generate villages but instead igloos
•   Added marble, a new blockset that generates in mountain biomes and can be turned into various building blocks
•   Added new sandstone blocks such as tiles, pillars, chiseled variants, and more!
•   Added all missing knitted wool variants (textures thanks to @Milk_Furr)
•   Added willow leaves which makes willow saplings finally obtainable (texture by @Milk_Furr)
•   Added crying obsidian and prismarine crystals as trim materials
•   Added some custom sounds to a few blocks
•   Added a bunch of missing recipes
•   Added ru_ru translations (thanks to @bricker_man)

  Changes
•   Maple forests can now generate taiga villages & are biased to by strongholds
•   Reduced spawn rates of Nether geodes
•   Reduced the spawn rate and size of brimstone blobs, brimstone blobs can no longer spawn below y16
•   Kyanite is no longer considered a soul block
•   Increased the chances of getting an ancient sapling from 25% to 30%
•   Brimstone's recipe now outputs 4 blocks instead of 2
•   Made all resource bricks much cheaper
•   Changed a SINGLE pixel on knitted blue wool
•   Changed the textures of EB sandstone blocks, iron/gold grates and asphalt (asphalt texture by @Milk_Furr)
•   Slightly tweaked chiseled planks and kyanite tiles to allow better tiling
•   Slightly tweaked fiery & miralen trim colors
•   Changed advancement names and descriptions to include references to other things I like :P

  Bug Fixes
•   Fixed an issue causing miralen shards to not drop when using a tool that has a the max cluster harvestables tag
•   Fixed maple ladders being uncraftable
•   Fixed ancient cabinets item model
•   Fixed inconsistent hardness & blast protection values on blocks
•   Fixed snow brick variants not requiring a shovel
•   Fixed golden birch leaves loot table
•   Fixed missing items from missing creative tabs
•   Removed duplicate translations which may have caused issues
•   Fixed many different tags being overridden (Issue #13)

  Compat
•   [Farmer's Delight] Soul magma blocks are now counted as a heat source

  Notes
  •   Well here we are, Excessive Building is officially 1 year old and in the last year we managed to reach 200K downloads on this mod which is just unbelievable to me
  I never in my life would believe I would make it this far with any project. I appreciate you all so much and I am glad you the reader (maybe) enjoys this silly block mod.

  Excessive Building has no plans of being discontinued but for the past while I have expressed my want to work on new projects
  ...so take this update as one final love letter to the mod... for now, thank you for playing Excessive Building.
      - Yirmiri <3

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Version Release v2.1.4.1 (Forge/NeoForge: 1.20.1)
Hotfix Update

  Changes
•   Updated License

  Bug Fixes
•   Fixed an issue causing the saplings tag to break

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Version Release v2.1.4 (Forge/NeoForge: 1.20.1)
Small Update

  Additions
•   Added developer, contributor, translator, and supporter capes
- Contributor capes are unlocked for contributing to the mod
- Translator capes are for translators of the mod (more info found in the lang folder)
- Supporter capes are for those supporting my Ko-Fi (ko-fi.com/yirmiri), NOTE: Your supporter cape can only show after the mod has updated so keep that in mind if you support just for the cape
•   Added bamboo shelf variants
•   Added a custom panorama

  Changes
•   Increased the length of reaching potions
•   Brimstone now generates less blobs and now generates towards the lower half of the Nether
- Updated a bunch of textures (hopefully the last large texture overhaul)
•   Updated the texture of ancient logs (side/top), leaves (lit/unlit), and sapling
•   Updated the texture of the top of stripped ancient logs
•   Updated the texture of the top of maple and willow logs
•   Updated the texture of the willow sapling
•   Updated all the birch shelves (added small corners)
•   Updated the texture of tuff tiles
•   Updated the texture of nether tiles
•   Updated the textures of budding and cluster crystals to each be unique
•   Updated the textures of miralen bricks and tiles
•   Updated the texture of miralen glass (lowered opacity)

  Compat
- Farmer's Delight
•   Added ancient cabinets
•   Added ancient cider (gives reaching)

  Bug Fixes
•   Fixed the max length of hanging sign text
•   Fixed hanging sign GUI's showing the normal sign GUI
•   Fixed spruce shelves being named cherry shelves
•   Fixed acorns not dropping when broken
•   Fixed unclimbable ancient vines
•   Fixed the chiseled tuff bricks recipe to no longer gives tuff bricks instead
•   Fixed tuff brick slabs unlocking the lantern of life recipe rather than it being ancient fruit
•   Fixed wrong texture used on some vertical stairs

  Technical
•   Woodsets no longer borrow existing block types and instead have their own
•   Added wooden blocks to their wooden block tags

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Version Release v2.1.3 (Forge/NeoForge: 1.20.1)
Small Update

  Additions
•   Added ancient vines
•   Added sulfuric brimstone lamp and window
•   Added sulfuric brimstone pillar and pedestal
•   Added missing polished sulfuric brimstone vertical stairs
•   Acorns can now be put into flower pots to create a small sprout

  Changes
•   Adjusted the values for maple tree variants from acorns
•   Grass slabs now drop themselves instead of dirt slabs if silk touch is not used

  Compatibility (these additions are only if the mod is installed)
Sully's Mod:
•   Added grindstone polishing recipes for Excessive Building blocks
•   Added reaching effect to jungle spiders
•   Added tortoises to golden birch forests
•   Added polished jade pedestals
•   Added jade vertical stairs
•   Added jade glass & glass panes
•   Added jade lamps

  Bug Fixes
•   Fixed missing translations with miralen wall blocks (Forge)
•   Fixed missing texture on double brimstone bricks (Forge)
•   Fixed loot tables only dropping one slab for doubled slabs for 153 different slab blocks (this issue has somehow existed since day 1) (Forge)
•   Fixed missing loot table for tuff stairs, slabs, vertical stairs, and walls (Forge)
•   Fixed missing loot table for calcite brick/tile slabs and sea lanterns (Forge)
•   Fixed the uvlock on wool stairs (Forge)
•   Fixed many meaningless warnings in server logs (Forge)
•   Fixed planted acorn transparency issues (Forge)
•   Added missing tags for acorns (Forge)

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Version Release v2.1.2 (Forge/NeoForge: 1.20.1)
Small Update

  Additions
•   Acorns now have a use, when grown they will have a chance to grow any of the three maple tree variants
•   Algae can now be bonemealed
•   Frogspawn is now obtainable via silktouch

  Changes
•   Improved algae world generation, they now spawn in dense patches in mangrove swamps while being average patches in normal swamps
•   Miralen lantern animation transition is now smoother
•   Removed minecraft/lang/en_us.json

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Version Release v2.1.1 (Forge/NeoForge: 1.20.1)
Small Update

•   Note: Fabric v2.1+ will still happen but I am currently burnt out.
•   Note but again: I plan to do ports to 1.20.2/.3/.4 but those will come once Fabric is ported and all the small extra content is cleaned up

  Additions
•   Added miralen geodes which can be found in the new 1.18 mountain biomes

  Changes
•   Updated README.txt in the lang folder
•   Changed the name of acorns from "Acorn | UNDER CONSTRUCTION" to "Acorn (Unfinished)", acorns will be worked on whenever I do a proper content update

  Bug Fixes
•   Added missing hanging signs gui textures (Forge)

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Version Release v2.1.0 (Forge/NeoForge: 1.20.1) (Fabric/Quilt: 1.20.1)
Major Update

  Additions
•   Added maple forests, these are a new biome with new plants and tree this however causes the mod to now require "Terrablender"
•   Added the maple wood set (pastel orange), maple trees can be found in 3 different colors generating in maple forests (a new biome), or bought from wandering traders
•   Added the willow wood set (pastel green), willow trees can be found generating in swamp biomes or bought from wandering traders
•   Added golden birch forest biomes and golden birch trees, sapling can be bought from wandering traders
•   Added terracotta bricks (comes in all 18 variants)
•   Added smooth terracotta bricks (comes in all 18 variants)
•   Added knitted wool (not all variants will be included on launch)
•   Added reaching lamps which increase block reach when nearby
•   Added miralen crystals includes all features of other crystal blocks including the new features, can be purchased from cleric villagers at level 3
•   Added crystal bricks and tiles (variants include: amethyst, prismarine crystal, fiery, and kyanite)
•   Added kyanite lamps and glass
•   Added budding fiery and kyanite blocks, these will turn into their crystal variants over time and generate inside of their geodes
•   Added hollow logs, logs with holes in the middle... yep
•   Added a wood variant for each shelf variant
•   Added a new block variant known as "pedestals", these come in variants for each pillar block
•   Added ancient signs and hanging signs
•   Brimstone blobs can now generate in the Nether like older versions did
•   Added acorns which can be planted to grow one of three random maple trees, can be bought from wandering traders (still wip and only create oak trees)
•   Added algae, a new plant that can float on water and generates in both swamps and mangrove swamps, can be bought from wandering traders
•   Added roses, a new flower that generates in forest biomes aswell as two rare variants, can be bought from wandering traders (roses mixed with rose bushes can make rose bundles)
•   Added grass, rooted dirt, and coarse dirt slabs (grass will not spread to allow more choice and rooted dirt can be bonemealed for roots)
•   Fiery and kyanite crystals can now be used as trim materials for armor
•   Added the excessive banner pattern which can be crafted from cobblestone bricks, crimson mosaic, and an oak alchemist shelf
•   Added netherrack, end stone, and smooth basalt stairs, slabs, and vertical stairs
•   Added wool stairs and slabs
•   JEED translations have been added for the reaching effect
•   Added a bunch of misc blocks such as: chiseled smooth stone bricks, smooth stone brick pillars, tuff brick pillars, mossy polished stone bricks, iron bar doors and trapdoors, and emerald bricks

  Changes
•   Changed the id of all lamp items, if you previously had any in your world they may break
•   Changed most creative inventory sorting and added many new tabs to help with the clutter however the original Excessive Building tab will remain that contains all the blocks/items
•   Changed the textures of ancient ladders, cobbled andesite, cobbled granite, and cobbled diorite
•   Cobblestone, cobbled deepslate, and blackstone bricks no longer require clay in their recipes
•   Brimstone & blackstone windows now output 2 blocks when being crafted
•   Changed the recipes for shelf variants (in extension changed the loot table for alchemist shelves due to them being cheaper)
•   Changed the crystal glass recipes
•   Removed most old advancements and replaced them with higher quality advancements
•   Renamed all previously existing shelves including vanilla to "Oak [variant] Shelf"
•   Renamed empty potion shelves and water potion shelves to [variant] bottle shelf
•   Oak bookshelves can now only be created from oak planks
•   Grates can now be waterlogged
•   Dirt slabs are no longer considered a secret block and now appear in the creative inventory
•   Rainbow terracotta tiles no longer appear in the creative inventory to match other "secret" blocks
•   Crystal blocks will now chime when hit by a projectile
•   Rearranged the creative inventory... again

  Removals
•   Removed Excessive Building's polished basalt
•   Removed recipes that turn crystal blocks into crystals

  Bug Fixes
•   Fixed an issue causing brimstone lamps from being craftable (Forge/Fabric)
•   Fixed missing loot table for cobblestone brick vertical stairs (Forge/Fabric)
•   Fixed pickaxes not mining fiery/kyanite clusters faster (Forge/Fabric)
•   Added missing "flower_pots" tag (Forge/Fabric)
•   Added missing loot tables for stripped ancient logs (Forge/Fabric)
•   Added unique wood type sounds for cherry, bamboo, ancient, and nether ladder variants (Forge/Fabric)

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Version Release v2.0.3.1 (Forge: 1.19.2)

  Changes
•   Brimstone & blackstone windows now output 2 blocks when being crafted

  Bug Fixes
•   Fixed an issue causing brimstone lamps from being craftable (Forge)

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Version Release v2.0.4 (Forge/NeoForge: 1.20.1) (Fabric/Quilt: 1.20.1)
Small Update

  Additions
•   Ancient Fruit can now make mundane potions when not brewed properly

  Changes
•   Ancient Fruit will now grant reaching for 10 seconds when eaten to hint that they can be used to make potions

  Bug Fixes
•   Fixed a crash caused by ancient leaves (Fabric)
•   Ancient leaves should no longer appear invisible when falling from trees (Fabric)
•   Fixed missing textures on copper bulbs (Fabric)

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Version Release v2.0.3 (Forge: 1.19.2)
Major Update

  Additions
•   Added most blocks from version v1.3.0.2 to v2.0.3
•   Brought over most changes from v1.3.0.2 to v2.0.3
•   New creative inventory (will probably not be organized)
•   Added a new world generation system;
	•   Quartz can generate in the Overworld at lower levels
	•   Soul magma can generate in Soul Sand Valleys
	•   Fiery geodes can generate low down in the Nether with bands of brimstone around them
	•   Kyanite geodes can generate high up in the Nether with bands of brimstone around them
•   All villager trades have been reworked
•   Construction worker villagers have been removed
•   Lots of 1.21 content has been ported from the snapshots
•   Ancient fruit can be brewed into reaching potions
•   Changed lots of textures
... & many more changes (you can check previous changelogs for a good idea of what was added)

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Version Release v2.0.3 (Forge/NeoForge: 1.20.1)
Hotfix Update

  Bug Fixes
•   Fixed a major issue causing servers to crash upon loading v2.0.2 (Forge)
•   Fixed an issue where in some cases the particles from the ancient tree would not appear (Forge)
•   Fixed issues with fiery and kyanite cluster's not appearing transparent (Forge)

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Version Release V2.0.2 (Forge/NeoForge: 1.20.1) (Fabric/Quilt: 1.20.1)
Small Update

  Additions
•   Added small leaf particles that fall from ancient leaves
•   Added a variant of ancient leaves that do not emit light

  Changes
•   Ancient leaves, saplings, & potted saplings will now give off a small amount of light

  Bug Fixes
•   Added ancient blocks to the leaves, saplings, logs, & logs_that_burn item tags (Forge/Fabric)
•   Added ancient logs item tag (Forge/Fabric)
•   Fixed missing copper bulb textures (Forge/Fabric)

  Technical Changes
•   Cleaned up & rewrote a large chunk of code (won't affect gameplay)
•   Added an update.json to notify user's of new updates (Forge Only)

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Version Release V2.0.1 (Forge/NeoForge: 1.20.1)
Small Update

  Additions
•   Added a variant of ancient leaves that do not emit light

  Changes
•   Ancient leaves, saplings, & potted saplings will now give off a small amount of light

  Bug Fixes
•   Added ancient blocks to the leaves, saplings, logs, & logs_that_burn item tags (Forge)
•   Added ancient logs item tag (Forge)

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Version Release V2.0.0 (Forge/NeoForge: 1.20.1) (Fabric/Quilt: 1.20.1)
The 100K Update! - Major Update

•   Thank you all so much for helping reach 100K downloads, I really didn't think my silly block mode would go so far and was infact made on April Fools because I didn't
think it would get so far enough for me to do this. I ended up finding that there is an entire art/modding Minecraft community out there and became part of it! I am truly
thankful to be where I am, and as a thank you to you all I have compiled a bunch of ideas I have seen people wanted in this mod and put it all in this update + more, enjoy :)<3

  CHANGES EXCLUSIVE TO FABRIC V2.0.0
Originally this update was given to Forge players before Fabric as I really wanted to clean some of the yuck left over in the Fabric mod's codebase...
•   Vertical stairs can now be waterlogged
•   All wooden blocks will now properly burn and spread fire
•   Alchemist & potion shelves now increase the enchanting table's enchantability
•   Added all previously missed updates
•   Soul magma blocks now do double damage again (will come to Forge next update)
•   Updated world generation to match the Forge port's version
•   Updated a lot of the codebase to be cleaner- probably won't have much impact on gameplay
•   As a temporary alternative to the reaching effect you can obtain haste via eating ancient fruit, this will be changed when the officially support interaction reach

  Additions
•   Added the ancient woodset (sapling can be obtained from sniffers sniffing up the ground)
•   Added ancient fruit which drops uncommonly from ancient leaves, ancient fruit can be brewed into a potion of reaching which increases interaction reach for the duration of its effect
NOTE: Reaching is currently only on Forge since they support block reach as an attribute, and while yes I could add it to Fabric I'd rather wait since it will be officially supported by Minecraft innnn 1.21... or 1.20.5? idk anymore-
•   Added new ladder variants (a new ladder recipe has been added to make room for variant ladders, this includes the original ladder however the old recipe remains for those that don't wanna use specific planks)
•   Added polished stone and polished stone bricks
•   Added polished calcite blocks & cracked calcite tiles
•   Added brickshelves & nether brickshelves (these are meant to be a silly item, was inspired after seeing a post made by @qzimyion)
•   Added basketweave and herringbone brick variants (aswell as the missing cracked bricks variant)
•   Added stone, deepslate, & blackstone lamps (aswell as blackstone windows)
•   All asphalt blocks no longer give speed however you can now choose to tint them to have speed applied
•   Added swift asphalt (a variant of asphalt that increases speed) and asphalt block variants (stairs, slabs, and vertical stairs)
•   Added polished basalt blocks, can be crafted from smooth basalt

  Changes
•   Changed a bunch of textures to match my newer style of art aswell as a lot of vanilla color/texture parity
•   The biggest victim of the above texture changes are the polished andesite, diorite, and granite bricks.
These blocks now resemble their base polished variants MUCH better than before which allows them to better fit into builds utilizing those blocks.
•   Adjusted Excessive Building creative tab slightly
•   Obsidian bricks and tiles are now immune to the Ender Dragon
•   Smithing tables can now be broken using both an axe or pickaxe
•   Added a recipe for fiery and kyanite shards due to there being no way to renew them yet
•   Changed calcite bricks recipe to utilize the new polished calcite instead
•   Changed the recipes for brimstone windows and lamps
•   Amethyst lamp recipe has been buffed to grant 2 instead of 1
•   Fiery lamp recipe has been slightly changed to cost 1 less nether brick and 1 more fiery crystal
•   All lamp blocks including sea lamps now drop themselves at all times (glowstone still drops glowstone dust)
•   Updated stone mason trades (this only applies to Excessive Building's custom trades)
•   Added all crystal and shards to the cleric's trades to make obtaining them in bulk easier

  KNOWN ISSUES
•   Mud tile, snow brick, and netherite brick walls do not have a model- these I have 0 clue how they got into the mod but I may aswell add them as full features when I get the chance
•   Villagers may not have custom trades other than asphalt
•   Soul magma does not produce a bubble column
These will be addressed and fixed next update, for now I want to take a little break and work on my new mod excessive_building

  Bug Fixes
•   Fixed polished blackstone tiles and its variants from being crafted (Forge/Fabric)
•   Added Excessive Building's Nether wood block variants to the "non_flammable_woods" tag which should solve some issues in which other mods use that tag (Forge/Fabric)
•   Fixed various recipes that previously were broken (Forge/Fabric)
•   Not a bug but thought it would be stupid to mention I removed the extra c in the changelog file's border at the top (ALL :P)

  Technical Changes
•   Asphalt blocks are no longer considered "speed blocks"
•   Features no longer have the _placed suffix (this also effects /place)

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Version Release V2.0.0 (Forge/NeoForge: 1.20.1) (Fabric/Quilt: 1.20.1... soon)
The 100K Update! - Major Update

•   Thank you all so much for helping reach 100K downloads, I really didn't think my silly block mode would go so far and was infact made on April Fools because I didn't
think it would get so far enough for me to do this. I ended up finding that there is an entire art/modding Minecraft community out there and became part of it! I am truly
thankful to be where I am, and as a thank you to you all I have compiled a bunch of ideas I have seen people wanted in this mod and put it all in this update + more, enjoy :)<3

  Additions
•   Added the ancient woodset (sapling can be obtained from sniffers sniffing up the ground)
•   Added ancient fruit which drops uncommonly from ancient leaves, ancient fruit can be brewed into a potion of reaching which increases interaction reach for the duration of its effect
NOTE: Reaching is currently only on Forge since they support block reach as an attribute, and while yes I could add it to Fabric I'd rather wait since it will be officially supported by Minecraft innnn 1.21... or 1.20.5? idk anymore-
...as a compromise for now Fabric players can create haste potions out of ancient fruit! (crafting these potions will be removed after I support reaching in both loaders)
•   Added new ladder variants (a new ladder recipe has been added to make room for variant ladders, this includes the original ladder however the old recipe remains for those that don't wanna use specific planks)
•   Added polished stone and polished stone bricks
•   Added polished calcite blocks & cracked calcite tiles
•   Added brickshelves & nether brickshelves (these are meant to be a silly item, was inspired after seeing a post made by @qzimyion)
•   Added basketweave and herringbone brick variants (aswell as the missing cracked bricks variant)
•   Added stone, deepslate, & blackstone lamps (aswell as blackstone windows)
•   All asphalt blocks no longer give speed however you can now choose to tint them to have speed applied
•   Added swift asphalt (a variant of asphalt that increases speed) and asphalt block variants (stairs, slabs, and vertical stairs)
•   Added polished basalt blocks, can be crafted from smooth basalt

  Changes
•   Changed a bunch of textures to match my newer style of art aswell as a lot of vanilla color/texture parity
•   The biggest victim of the above texture changes are the polished andesite, diorite, and granite bricks.
These blocks now resemble their base polished variants MUCH better than before which allows them to better fit into builds utilizing those blocks.
•   Adjusted Excessive Building creative tab slightly
•   Obsidian bricks and tiles are now immune to the Ender Dragon
•   Smithing tables can now be broken using both an axe or pickaxe
•   Added a recipe for fiery and kyanite shards due to there being no way to renew them yet
•   Changed calcite bricks recipe to utilize the new polished calcite instead
•   Changed the recipes for brimstone windows and lamps
•   Amethyst lamp recipe has been buffed to grant 2 instead of 1
•   Fiery lamp recipe has been slightly changed to cost 1 less nether brick and 1 more fiery crystal
•   All lamp blocks including sea lamps now drop themselves at all times (glowstone still drops glowstone dust)
•   Updated stone mason trades (this only applies to Excessive Building's custom trades)
•   Added all crystal and shards to the cleric's trades to make obtaining them in bulk easier

  Bug Fixes
•   Fixed polished blackstone tiles and its variants from being crafted (Forge/Fabric)
•   Added Excessive Building's Nether wood block variants to the "non_flammable_woods" tag which should solve some issues in which other mods use that tag (Forge/Fabric)
•   Fixed various recipes that previously were broken (Forge/Fabric)
•   Not a bug but thought it would be stupid to mention I removed the extra c in the changelog file's border at the top (ALL :P)

  Technical Changes
•   Asphalt blocks are no longer considered "speed blocks"
•   Flammable blocks are now their own seperate block class to clean up some ugly code
•   Features no longer have the _placed suffix (this also effects /place)

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Version Release 1.5.1 (Forge/NeoForge: 1.20.1)
Small Update

   Changes
•   Changed copper bulbs to no longer use the redstone lamp block as a base

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Version Release Beta 1.5.1_01 (Forge/NeoForge: 1.20.1)
Hotfix Update

  READ THISISISISISIISIISSSSSSSSSS - comment a few weeks later, holy shit this is weird 3AM me, anyway I saw that Excessive Building has been put in the backlog for Wood Good so compat isn't priority anymore
•   Temp removed all integration for now has I clean out issues

  Bug Fixes
•   Fixed recipe missing recipes for gold/iron grates and dirt slabs

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Version Release Beta 1.5.1 (Forge/NeoForge: 1.20.1)
Small Update

THIS IS A BETA VERSION, SOME THINGS MAY BE BUGGY!

IMPORTANT NOTE: 1.19.2/1.18.2 will have a 1.21 backport but not until much later in the development cycle of 1.21 (this will be the final backport version so I want to make it count)
ANOTHER THING TO NOTE: This update removes some blocks so do note that when updating your world

  Additions
•   Added Aether compatibility (more info below)
•   Added polished blackstone tiles
•   Added tuff stairs, slabs, walls, vertical stairs, and chiseled blocks (backported from 1.21)
•   Potion shelf variants now contribute to the enchanting table power level

  Changes
•   Removed polished (chiseled) tuff bricks and tiles (textures transferred)
•   The old tuff bricks now have the new 1.21 textures (rest in peace tuff bricks), tuff tiles also have been updated to match the new blocks
•   All 1.21 copper and tuff blocks have been given the official textures
•   Copper bulbs are now activated by redstone (do not work like official copper bulbs but rather like redstone lamps)
•   Reordered creative inventory slightly
•   Updated advancement descriptions to better help players understand them

  Bug Fixes
•   Polished tuff stairs now properly belong to the correct blockset (1.20.1)
•   Soul magma blocks do not generate bubble columns (1.20.1)
•   Cleaned up some code causing meaningless errors (1.20.1)
•   Fixed deepslate quartz being missing from creative inventory (1.20.1)

  Compatibility
•   The first mod to recieve mod integration is the Aether mod, mod integration may have some knicks and knacks so please send any issues you encounter to us!
•   Added chiseled skyroot and skyroot mosaic (Aether)
•   Added enchanted gravitite, zanite, and ambrosium bricks (Aether)
•   Vertical stairs will come later on (Aether)
•   If all goes well we will add more mod compat in the full release of the update

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Version Release 1.5.0 (Forge/NeoForge: 1.20.1, 1.19.2, 1.18.2) (Fabric/Quilt: 1.20.1, 1.19.2, 1.18.2)
Major Update

  Additions
•   Added copper grates (from Minecraft Live 2023)
•   Added copper bulbs (from Minecraft Live 2023)
•   Added chiseled copper (from Minecraft Live 2023)
•   Added polished tuff & polished tuff bricks (from Minecraft Live 2023)
•   Added polished tuff tiles (BASED OFF OF Minecraft Live 2023)
•   Added gold and iron grates (BASED OFF OF Minecraft Live 2023)
•   Added deepslate quartz ore
•   Added fiery and kyanite crystal clusters
•   Added kyanite shards (dropped from kyanite clusters)
•   Added prismarine crystal and kyanite blocks

  Additions to port versions (1.18.2/1.19.2)
•   Added most missing features (1.18.2, 1.19.2)

  Changes
•   Flammable blocks now are ignited by lava
•   Custom wool blocks now burn when ignited
•   Renamed "Fiery Crystal Block" to "Fiery Block"
•   Renamed "Fiery Crystal Shards" to "Fiery Shards"
•   Removed items from Excessive Building in all creative tabs except the Excessive Building tab
•   Reordered the Excessive Building creative tab
•   Changed the iron grate texture
•   Changed the copper bulb recipe from 9 copper ingots for 1 to 4 copper blocks for 4
•   Weathered copper bulbs now emit a light level of 8 rather than 7 due to some information about them being shared
•   Soul magma blocks now deal double the damage and damage can no longer be prevented while sneaking (only for soul magma)
•   World generation has been overhauled!:
   •   Overworld Quartz Ore: Now generates from y-32 to y32 and has a deepslate variant
   •   Soul Magma: Now generates from y0 to y48 and veins are slightly smaller
   •   Brimstone & Fiery now generates in fiery geodes which can be found in the Nether from y0 to y48 (fiery clusters drop fiery crystals)
   •   Kyanite is a new generated block that makes up the new kyanite geodes which can be found in the Nether from y80 to y128

  Technical Changes
•   Changed the block id of "fiery_crystal_block" to "fiery_block"
•   Changed the item id of "fiery_crystal_shards" to "fiery_shards"
•   Amethyst and prismarine crystal blocks are now above fiery crystal blocks in the creative tab
•   Fiery blocks now only require a wooden pickaxe to mine rather than a stone

  Bug Fixes
•   Custom wool blocks no longer take a long time to mine (1.20.1, 1.19.2, 1.18.2)
•   Fixed some block properties to match their base counterparts (1.20.1)
•   Fixed fiery crystal blocks dropping fiery shards even though this was removed last update (1.20.1, 1.19.2, 1.18.2)
•   Fixed 1.4.2 wall blocks not dropping when mined (1.20.1, 1.19.2, 1.18.2)
•   Fixed 1.4.2 wall blocks not being craftable (1.18.2, 1.19.2)
•   Fixed some items not working properly due to id changes in .jsons but never the actual code (1.18.2, 1.19.2)
•   Fixed some items not being in creative tabs (1.18.2, 1.19.2)

  Notes
•   All Minecraft Live 2023 features will be removed in 1.21+ releases but use this as a sort of backport or early version of the new features
(all other Minecraft Live 2023 features and changes for building will come to updates of this mod)
•   Anything based off Minecraft Live 2023 will stay in the mod as its not coming into the vanilla game :)

  Notes
•   --> [WARNING] <-- Be sure to make backups before launching this update as it changes a lot of inner workings of the mod
•   For now Excessive Building updates will be smaller as I'm currently working on a new mod. Large updates will still come to the mod, especially when a new major Minecraft version releases!
for more information on our new mod and Excessive Building updates you can follow the Twitter or join our Discord! (click the image on the home page for links)

    Thank you for downloading and enjoy Excessive Building!

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Version Release 1.5 BETA-1 (Forge: 1.20.1)
Large Update

  Additions
•   Added copper grates (from Minecraft Live 2023)
•   Added copper bulbs (from Minecraft Live 2023)
•   Added chiseled copper (from Minecraft Live 2023)
•   Added polished tuff & polished tuff bricks (from Minecraft Live 2023)
•   Added polished tuff tiles (BASED OFF OF Minecraft Live 2023)
•   Added gold and iron grates (BASED OFF OF Minecraft Live 2023)
•   Added fiery and kyanite crystal clusters
•   Added kyanite shards (dropped from kyanite clusters)
•   Added prismarine crystal and kyanite blocks

  Changes
•   Flammable blocks now are ignited by lava
•   Custom wool blocks now burn when ignited
•   Renamed "Fiery Crystal Block" to "Fiery Block"
•   Renamed "Fiery Crystal Shards" to "Fiery Shards"
•   Removed items from Excessive Building in all creative tabs except the Excessive Building tab
•   Reordered the Excessive Building creative tab

  Technical Changes
•   Changed the block id of "fiery_crystal_block" to "fiery_block"
•   Changed the item id of "fiery_crystal_shards" to "fiery_shards"
•   Amethyst and prismarine crystal blocks are now above fiery crystal blocks in the creative tab
•   Fiery blocks now only require a wooden pickaxe to mine rather than a stone

  Bug Fixes
•   Custom wool blocks no longer take a long time to mine (Forge: 1.20.1)
•   Fixed some block properties to match their base counterparts (Forge: 1.20.1)
•   Fixed fiery crystal blocks dropping fiery shards even though this was removed last update (Forge: 1.20.1)
•   Fixed 1.4.2 wall blocks not dropping when mined (Forge: 1.20.1)
•   Fixed 1.4.2 wall blocks not being craftable (Forge: 1.20.1)

  Notes
•   Generation changes will be next update instead :P sorry for the delay, next update will also include a bunch of block variants and new blocksets!
(also next update will finally have the next Fabric port, these last 2 updates have been more of half updates/beta versions for the new content)
•   All Minecraft Live 2023 features will be removed when 1.21 releases but use this as a sort of backport or early version of the new features
(all other Minecraft Live 2023 features and changes for building will come to updates of this mod)
•   Anything based off Minecraft Live 2023 will stay in the mod as its not coming into the vanilla game :)

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Version Release 1.4.4 (Forge: 1.20.1)
Medium Sized Update

  Additions
•   Added vertical stairs to all blocks missing them

  Changes
•   Changed a bunch of outdated textures
•   Vertical stairs can now be waterlogged
•   Fiery crystal blocks now drop as a block when broken
•   Fiery crystal blocks can now be crafted 4 fiery crystal but can no longer be crafted back into crystals
•   Fiery crystal shards now require 5 amethyst and 4 blaze powder to make 5 fiery crystal shards, this recipe is temporary since fiery crystals cannot be crafted from fiery crystal blocks... and also fiery crystals aren't hot amethyst

  Bug Fixes
•   The bottom and top texture of vertical stairs now properly match their full block counterparts (Forge: 1.20.1)
•   All wooden blocks that you would expect to burn now burn properly (Forge: 1.20.1)
•   Fixed the names of warped and crimson colored crafting tables being swapped (Forge: 1.20.1)
•   Fixed jungle mosaic vertical stairs missing a name (Forge: 1.20.1)
•   Fixed a variety of crashes (Forge: 1.20.1)

  Notes
•   I plan to rework how blocks naturally generate in the next update so all the messy issues and inconsistencies between versions will be addressed there
•   The reason there is no Fabric version is because I want to take some time to polish it however I am extremely burnt out and busy and don't wanna delay this update anymore :P

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Version Release 1.4.3 (Forge: 1.20.2) (Fabric: 1.20.2)
Version Update

  Changes
•   Changed amethyst, prismarine, and fiery crystal glass textures
•   Changed basalt bricks texture
•   Changed polished and cobbled diorite brick textures
•   Fixed 2 extra dark pixels on calcite and obsidian tiles

  Notes
•   From here on out 1.20.1 will STILL be supported
•   Extra features other than porting to 1.20.2 will be included in next major update for older versions (1.18.2/1.19.2)

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Version Release 1.4.2 (Forge: 1.18.2|1.20.1) (Fabric: 1.18.2|1.19.2|1.20.1)
Medium Sized Update

•   Recoded the entire Fabric port which now features 100% of all content from Forge and will now be updated at the same time for all the supported versions with the bonus of 1.18.2/1.19.2/1.20.1 releases!

  Additions
•   Added wall variants to blocks that were forgotten about in 1.4.0 (expect vertical stairs aswell, I just didn't have time)
•   Added new secret blocks :P
•   Added 1 new advancement
•   The mod now has Ukrainian translations thanks to unroman :)

  Changes
•   Changed partygoer description
•   Changed rainbow terracotta tiles texture
•   Amethyst and fiery crystal lamps now make chiming sounds
•   Stone Masons no longer sell wooden blocks
•   Changed and reorganized a bit of inner stuff so please report any issues :>

  Compatibility
•   Added recipe compatibility with "Corail Woodcutter" for mosaic & chiseled planks and empty shelves (Forge: 1.18.2|1.20.1) (Fabric: 1.18.2|1.19.2|1.20.1)

  Bug Fixes
•   Fixed a small leftover causing the partygoer and lumen large achievements to have the same criteria... not a big bug really (Forge: 1.18.2|1.20.1)
•   Fixed a bug causing some blocks not being craftable (Forge: 1.18.2|1.20.1)

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Version Release 1.4.1 (1.20.1 Forge)
Hotfix Update

  Additions
•   Added advancements
	•   Partygoer - Make the correct party escort submission postion block...

  Bug Fixes
•   Fixed various bugs caused by item id renames (1.20.1 Forge)

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Version Release 1.4.0 (1.18.2 Forge)
Major Update

•   Read previous changelogs for a full list of features (90%+ of features have been ported over)

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Version Release 1.4.0 (1.20.1 Forge)
Major Update

  Additions
•   Added advancements (more are planned for the future)
	•   Bricked Up - Obtain all cobbled bricks
	•   Bad Financial Decisions - Obtain all resource bricks
	•   Lumen Large - Obtain all lamps
•   Added terracotta tiles + 17 other colored variants
•   Added quartz tiles
•   Added calcite, tuff, and dripstone bricks & tiles + cracked calcite bricks
•   Added cobbled andesite, diorite, and granite bricks + cracked variants
•   Added cracked variants of obsidian bricks and smooth bricks
•   Added fiery and amethyst lamps (fiery lamps have a unique light level of 11)
•   Added polished sulfuric blocks, bricks, and tiles
•   Added netherite bricks (can be used on beacons like other resource bricks)
•   Added polished brimstone pillar (more pillar blocks are planned in the future)
•   Added snow bricks & mud tiles
•   Added stonecutter recipes for resource bricks

  Changes
•   Updated the textures of obsidian bricks, obsidian tiles, andesite/diorite/granite bricks/cobbled blocks, and fiery crystal blocks to better match the artistic level of newer blocks
•   Changed the block id of "sulphuric_brimstone" to "sulfuric_brimstone" *NOTE: testing has been done but just in case its highly recommended to backup if you have builds that you care about made with this block*
•   Changed the item id of "fiery_crystal" to "fiery_crystal_shards" *NOTE: testing has been done but just in case its highly recommended to backup if you have fiery crystals that you care about*
•   Changed the display name of "Fiery Crystal" to "Fiery Crystal Shards"
•   Removed secret blocks from the operator utilities tab
•   Brimstone window now requires polished brimstone rather than nether brick for it's recipe
•   Sulfuric brimstone now requires brimstone rather than netherrack for it's recipe
•   Crystal glass panes now craft into 16 rather than 6
•   Fiery crystals can now be crafted using amethyst and blaze powder
•   Reorganized the creative inventory slightly

  Bug Fixes
•   Fixed a bug that caused cobbled stones from turning into smooth stones when smelted (1.20.1 Forge)

  Notes
•   A Fabric port to 1.20.1 is now being worked on and should be done soon!
•   After the port to Fabric I plan to add as many of the missing features from Forge to Fabric (the goal is 100% of features but I can't promise)
•   After the parity update I plan to update both Forge & Fabric with the same features at the same time :)
•   A 1.19.2 Forge port of this update will also be released as fast as possible, after this update though only 1.20.1+ will be supported
•   I also just wanted to say thank you so much for 10,000+ total downloads, I never thought this mod would reach this point, I plan to start working on more mods too so stay tuned for those!

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Version Release 1.3.0.2 (1.19.2 Fabric)
Hotfix Update

  Changes
•   Updated the textures of obsidian bricks, obsidian tiles, andesite/diorite/granite bricks/cobbled blocks, to better match the artistic level of newer blocks

  Bug Fixes
•   Fixed a bug that caused villagers to lose their jobs (1.19.2 Fabric)

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Version Release 1.3.0.1 (1.20.1, 1.19.2, Forge) (1.19.2 Fabric)
Minor Update

  Additions
•   Added cracked cobbled bricks

  Changes
•   Updated a lot of brick textures to better match their vanilla block counterparts

  Bug Fixes
•   Fixed a bug causing the name of Iron Bricks to not be translated properly (1.19.2 Fabric)
•   Fixed a bug that caused Soul Magma blocks to not be craftable (1.19.2 Fabric)
•   Fixed a bug causing soul fire not to appear on soul blocks (1.19.2 Fabric)
•   Fixed a bug causing soul blocks to not increase speed with soul speed (1.19.2 Fabric)
•   Fixed a bug causing any block that requires a wooden tool or higher to always drop even when not using the correct tool (1.19.2 Fabric)
•   Fixed a bug causing cobbled deepslate brick blocks to sound like normal stone (1.19.2 Fabric)

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Version Release 1.3.0 (1.19.2 Fabric)
Major Update

  Additions
•   Added asphalt (grants speed while any living entity is ontop of it)
•   Added construction table (has no functionality yet)
•   Added new crystal glass blocks for amethyst, fiery crystal, and prismarine crystals
•   Added crystal glass panes (variants above)
•   Added diamond and iron bricks (can also be used for beacon blocks)
•   Added chiseled sandstone bricks
•   Added quartz ore (can be found generating in stone layers of the world)
•   Added soul magma
•   Added stairs and slabs for quartz bricks, obsidian bricks, and obsidian tiles

  Changes
•   Removed cobbled stone recipes from smelting (these were an accident that I probably made at 3AM, I have no clue how this got created)
•   Updated fiery crystal texture
•   Updated cobbled granite texture (will probably fully change cobbled stones in the future but for now this should be closer to the colors I want)

  Bug Fixes
•   Fixed a bug that caused crafting tables to only be crafted with oak planks (1.19.2)

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Version Release 1.3.0 (1.20.1, 1.19.2 Forge)
Major Update

  Additions
•   Added new crystal glass blocks for amethyst, fiery crystal, and prismarine crystals
•   Added crystal glass panes (variants above)
•   Added diamond and iron bricks (can also be used for beacon blocks)
•   Added chiseled sandstone bricks
•   Added quartz ore (can be found generating in stone layers of the world)
•   Added soul magma (can be found generating in soul blocks in lower layers of the Nether)
•   Added stairs, vertical stairs, and slabs for quartz bricks, obsidian bricks, and obsidian tiles

  Changes
•   Removed cobbled stone recipes from smelting (these were an accident that I probably made at 3AM, I have no clue how this got created)
•   Updated fiery crystal texture
•   Updated cobbled granite texture (will probably fully change cobbled stones in the future but for now this should be closer to the colors I want)

  Bug Fixes
•   Fixed a bug that caused the name of the Excessive Building tab to not register (1.20.1)

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Version Release 1.2.2 (1.19.2 Fabric)
Port Update

  Changes
•   Created Fabric port of the mod currently for version 1.19.2 (1.19.4 and 1.20.1 will release after Fabric betas are finished just so I don't have to juggle 3 versions.. and maybe 1.18.2 if I have time)
•   Currently some features have not been ported yet because I'm tired asf rn (in all seriousness though they will be added in the future)
these features are: Vertical stairs, light blocks, construction workers, any function table (including construction table), natural generation of fiery crystal and brimstone (still can be crafted), and asphalt blocks, DO expect these
to release eventually.. whenever I can get to it <3

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Version Release 1.2.2 (1.20.1, 1.19.4, 1.19.2 Forge)
Hotfix Update

  Bug Fixes
•   Fixed recipes regarding polished brick blocks (specifically granite, andesite, and diorite) [All Versions]
•   Fixed cobbled blocks not crafting everything from cobble (this was due to them not being apart of the forge:cobblestone tag) [All Versions]
•   Fixed the excessive building tab being named "excessive_building_tab" rather than "Excessive Building" [1.20.1]

  Notes
•   Happy 3,000 downloads, or well right now 2.8k but I doubt an update will be ready around the time of reaching it.
•   This will be the final update for quite sometime, I will add more content and port this mod sometime in the future but for now I think its time to work on something new <3.
Thanks for checking out Excessive Building, I will see you guys soon B), happy building!

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Version Release 1.2.1 (1.20.1 Forge)
Port Update

  Changes
•   Updated to 1.20.1, skipped 1.20
•   Temporarily moved construction worker to stone mason

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Version Release 1.2.0 (1.19.4, 1.19.2 Forge)
Small Update

  Additions
•   Added colored crafting tables, these are to help remove the limitations of creativity set colors normal variants have

  Changes
•   Changed sulfuric brimstone texture
•   Removed the color of all crafting table variant tops (due to colored ones being added)

  Bug Fixes
•   Fixed a typo; "Sulphuric Brimstone" -> "Sulfuric Brimstone"

  Compatibility
•   [Create] Cobbled andesite can now craft andesite alloys

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Version Release 1.1.2 (1.19.4, 1.19.2 Forge)
Hotfix Update

  Changes
•   Tweaked polished granite bricks texture slightly

  Bug Fixes
•   Fixed an issue that caused mossy variants of polished and non polished blackstone bricks from being crafted
•   Fixed an issue that caused block variants of mossy blackstone bricks and non blackstone bricks from being crafted

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Version Release 1.1.1 (1.19.4, 1.19.2 Forge)
Hotfix Update

  Additions
•   Added sulphuric brimstone (block variants will come soon), sulphuric brimstone generates in the basalt deltas

  Changes
•   Changed the Excessive Building logo

  Bug Fixes
•   Fixed a bug that caused pickaxes not work properly (1.19.4-1.19.2)
•   Fixed a bug that caused axes not work properly (1.19.2)
•   Fixed a bug that caused potion shelves to have their new 1.19.3+ appearance (1.19.2)

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Version Release 1.1.0 (1.19.4, 1.19.2 Forge)
Major Update!

  Additions
•   Added vertical stairs for all stair variants in vanilla + Excessive Building, do expect mod compat in the future aswell!
•   Added crafting table variants for each wood type
•   Added smooth stone tiles
•   Added nether tiles for all nether brick variants

  Changes
•   Fiery crystals clusters will spawn less frequently
•   Removed cobbled blocks from the natural blocks creative tab

  Bug Fixes
•   Cobbled granite, diorite, and andesite stairs, slabs, and walls can no longer be used as "stone crafting materials" (this allowed them to have the properties of normal cobblestone blocks, ex: stone age advancement,
repairing/crafting stone tools, and other stuff)
•   Piglins will now like golden brick block variants (stairs, slabs, walls, and the new vertical stairs)

  Notes
•   [IMPORTANT] This will be the last major update to support 1.19.4 and 1.18.2, these versions will still be updated but only on occasion (possibly never at all)
•   Changed Excessive Building logo
•   Source code, issue tracker, and wiki have now been set up!
•   This will be the last major content update for some time, will be porting to 1.20 whenever a stable release of Forge is out, as for Fabric I may be working on that in the future but for now I wanna
start working on some other projects/other mods :) will still make more updates in the future for sure though!

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Version Release 1.0.0 (1.19.4, 1.19.2 Forge)
ITS RELEASE UPDATE, WHOOOO (thanks for 1k downloads <3)

  Bug Fixes
•   Fixed a crash that occured when loading this mod with other specific mods

  Notes
•   Now that I have finished this mod I can work on other mods and projects but expect full feature updates, ports, and more in the future, this mod will also be constantly updated to the latest release asap!

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Version Beta 0.1.5 (1.19.4, 1.19.2, Forge)
Major Update

  Additions
•   Added: Polished Granite, Andesite, and Diorite bricks
•   Added: Cobbled Granite, Andesite, and Diorite (can be used for cobbled recipes)
•   Added: Crimson/Warped Mossy Blackstone Bricks
•   Added: Crimson/Warped Mossy Polished Blackstone Bricks
•   Added: Smooth Stone Bricks
•   Added: Smooth Bricks
•   Added: Lapis Bricks
•   Added: New recipe to craft brimstone (can still be found naturally in the world)
•   ↸╎∷ℸ ̣  ᓵᔑリ リ𝙹∴ ʖᒷ !¡⚍ℸ ̣  ╎リ ᔑ ∷𝙹∴ ᔑℸ ̣  ℸ ̣ ⍑ᒷ ʖ𝙹ℸ ̣ ℸ ̣ 𝙹ᒲ 𝙹⎓ ᔑ crafting ℸ ̣ ᔑʖꖎᒷ

  Changes
•   Granite, Andesite, and Diorite now drop their cobbled variants without silk touch
•   Golden Bricks now have the same hardness as gold blocks
•   Golden Bricks can now be used to power beacons
•   Golden Bricks now attract piglins
•   Slightly tweaked construction worker texture
•   Tweaked and added some trades to construction workers
•   Updated logo to be to date with current textures and increase resolution quality

  Bug Fixes
•   Fixed missing texture issue for zombie construction worker villagers

  Notes
•   Textures for cobbled blocks and polished bricks may change in the future

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Version Beta 0.1.4.1 (1.19.4, Forge)
Minor Update

  Changes
•   The Excessive Building tab now has the logo as the icon rather than an alchemist shelf

  Bug Fixes
•   Fixed Excessive Building tab not translating when changing language
•   Fixed a common crash that occurred when running the mod on a server

  Upcoming News
•   A full Fabric port of the mod is in progress and should be released in the coming week(s), this port is based off of this version (beta 0.1.4.1) and will include 100% of all content up to this version, I plan on updating it aswell,
haven't had time to say it anywhere else but thanks for downloading the mod, glad to see people enjoy it <3, see yall next update!

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Version Beta 0.1.4 (1.19.4, Forge)
Major Update

  Additions
•   Added: New chiseled variants to all wood types
•   Added: Obsidian Bricks and Obsidian Tile blocks
•   Added: Recipe groups, existing recipes also got recipe groups; mosaic, mosaic stairs, mosaic slab, and the new chiseled planks
•   Added: 100% support for Mexican Spanish (es_mx), more translations will be added in the future however do note these may not be 100% correct!

  Changes
•   Tweaked texture faces of construction table to have mirrored textures on opposite faces
•   Removed Bamboo Mosaic from the language files as its no longer needed
•   Construction Worker Villagers now sell chiseled wood
•   Construction Worker Villagers no longer buy Blackstone Bricks
•   Construction Worker Villagers now buy Fiery Crystals for Emeralds
•   Tweaked description of the mod

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Version Beta 0.1.3 (1.19.4, Forge)
Major Update

  Additions
•   Added: Soul Sandstone blockset (their double slabs don't create soul fire intentionally, normal blocks do however)
•   Added: Blue Nether Brick blockset
•   Added: Brimstone, a new stone type that can be found generating in Netherrack
•   Added: Brimstone blockset
•   Added: Fiery crystal which is used to craft new light blocks
•   Added: Fiery crystal blocks that can be found generating in the Basalt Deltas
•   Added: Construction table that can be used for villagers to work at
•   Added: Construction worker villager who sell building blocks to the player (more trades will be added in the future, a special village house will also be added in a coming update dedicated for the villager profession)
•   Added: Asphalt which when walked on increases movement speed by +20% (does not stack with swiftness), these can be purchased at master level trades from Construction Workers

  Changes
•   Desaturated greens on Mossy Deepslate blocks
•   Updated Forge version to at least 45.0.43 for 1.19.4
•   Reorganized Excessive Building creative tab to better match the Building Blocks tab

  Bug Fixes
•   Fixed an issue causing sandstone and Red Sandstone Brick Slabs to be uncraftable at a crafting table
•   Fixed an issue causing blocks that requires a tool to mine to be dropped even when mined by hand

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Version Beta 0.1.2 (1.19.4, Forge)
Major Update

  Additions
•   Added: Mosaic Cherry wood (only obtainable if 1.20 features are enabled)
•   Added: Mossy Cobbled Bricks (excluding blackstone... for now)
•   Added: Mossy Deepslate Bricks
•   Added: Sandstone and Red Sandstone Bricks
•   Added: stairs and slabs for Golden Bricks

  Bug Fixes
•   Fixed mosaic woods being uncraftable (can now be crafted using plank slabs)
•   Fixed wall blocks dropping slabs

Extra Note: Currently recipe book does not grant recipes when the materials required for an Excessive Building recipe is picked up, this will be fixed in (hopefully) next update - edit as of 5/14/23... i forgot ;w;

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Version Beta 0.1.1 (1.19.4, Forge)
Major Update

  Additions
•   Added: mosaic wood and Cobbled Bricks/Golden Bricks to "Building Blocks" creative tab
•   Added: shelf variants to "Functional Blocks" creative tab
•   Added: "Nether Wood" sounds to nether mosaic woods

  Changes
•   Version updated to 1.19.4
•   "Potion Shelf" texture to better match new potion colors
•   "Alchemist Shelf" texture to better match new potion colors

  Removals
•   Removed Bamboo wood (this is due to the ability to enable them with experimental settings)

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Version Beta 0.1.0 (1.19.2, Forge)
Major Update

  Additions
•   Added: Mosaic Wood
•   Added: Bamboo Wood (these will be removed when 1.19.4 releases)
•   Added: Cobbled Bricks
•   Added: Shelf Variants
•   Added: Golden Bricks

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